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IHSE USA Roadmap 2022

IHSE USA
(Image credit: Future)

AVT Question: With some trade shows having been canceled or scaled back and limited in-person meetings, it has been a challenge for technology managers to learn about a company's philosophy, vision, and product roadmap for the coming year. Would you share what you can about your 2022 company roadmap? [January 2022]

Thought Leader: Dan Holland, Marketing Manager at IHSE USA

This year, IHSE is focused on providing support to new market segments due to last year’s growth and acquisition of kvm-tec. This strengthened our presence and broadened our product portfolio to include KVM over IP (KVMoIP) solutions. We are focused on integrating these solutions further into our portfolio for applications where customers need remote access over the network. Beyond the traditional high-end broadcast markets, we will be able to address arising KVMoIP trends in command-and-control environments within military, government, telecommunications, and security markets.

"This year, IHSE is focused on providing support to new market segments due to last year’s growth and acquisition of kvm-tec." — Dan Holland, Marketing Manager at IHSE USA

We’re also aligning our products with some of the new standards for cybersecurity, including the new, NIAP-compliant secure desktop KVM systems. In addition to extenders and switches, we will be developing multiviewer quad splits, which will provide operators the ability to see multiple displays or multiple images on a single display. We will also continue to strengthen our presence in the air traffic control and energy markets as well as the medical field, which is seeing a surge of activity in essential telemedicine.

For the last couple of years, we have been working in the esports space to develop technology that has been used to support backend gameplay. In esports competition, video production must provide low latency and high frame rates for gamers’ computers while producing audience previews in standard 1080p/60. IHSE’s new Draco esports extenders support up to 240 frames per second for offline computers, while secondary outputs can stream at 60 frames without additional encoders, decoders, or other signal transmission devices. Most esports events are typically streamed at 1080p60, although many professional events are run on offline computers running frame rates of 120, 144, or 240 fps. Broadcast production teams need to be able to switch between real-world action and non-broadcast resolutions and frame rates without losing quality or interfering with gamers’ computer graphics resolutions.


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Cindy Davis is the brand and content director of AV Technology. Davis enjoys exploring the ethos of experiential spaces as well as diving deep into the complex topics that shape the AV/IT industry. In 2012, the TechDecisions brand of content sites she developed for EH Publishing was named one of “10 Great Business Media Websites” by B2B Media Business magazine. For more than 20 years, Davis has developed and delivered multiplatform content for AV/IT B2B and consumer electronics B2C publications, associations, and companies. From 2000 to 2008, Davis was the publisher and editor-in-chief of Electronic House. From 2009 to present, as the principal of CustomMedia.Co, Davis developed content plans and delivered content for associations such as IEEE Standards Association and AVIXA, content marketing for Future Plc, and numerous AV/IT companies. Davis was a critical member of the AVT editorial team when the title won the “Best Media Brand” laurel in the 2018 SIIA Jesse H. Neal Awards. A lifelong New Englander, Davis makes time for coastal hikes with her husband, Gary, and their Vizsla rescue, Dixie, sailing on one of Gloucester’s great schooners, and sampling local IPAs.