The Computer Research and Learning Lab is a new, cutting-edge space that is changing the direction for learning environments. There aren’t a lot of these spaces in the college or university environment ... yet.
What if the industry standard when designing the classroom environment and its related technology was to enhance the user experience, to be more intuitive and easier to adapt to changes in pedagogy or space, and more manageable, with less hardware and computer code writing for integrated control systems?
Some people believe the Internet of Things (IoT) is new. While it may be a new concept to the audiovisual industry, this phenomenon began in 1993 when students at the National Center for Supercomputer Applications unleashed the first web browser interface.